European Unionorganization
DevelopingRegulation

EU consumer authorities open coordinated actions over in-game virtual currency

Decrypt reported that EU consumer authorities opened eleven coordinated actions against games companies over in-game virtual currency pricing, with cryptocurrencies excluded from the rules.

Why it matters

The network's principles set price display, exchange and withdrawal rules for in-game currency sellers, and Decrypt reported that they exclude cryptocurrencies altogether, which would leave token-based in-game economies outside that framework. With one outlet carrying the story and no company response on record, the concrete effect on the named firms is not established.

Where the sources disagree

Number of games companies targeted by the coordinated actions

nine games companies

Decrypt

ten video games companies

Decrypt

Decrypt's brief describes actions against nine games companies while the body of the same report says ten video games companies, and the list it gives of named companies contains more than either figure.

Key facts

European consumer authorities opened eleven coordinated actions against video games companies over how in-game virtual currencies are sold and priced

Reported by Decrypt

Decrypt reported the network groups national enforcement bodies and is coordinated by the European Commission, which said on Wednesday that eleven coordinated actions were opened against ten video games companies

Disputed figureReported by Decrypt

The network's joint statement named Activision Blizzard UK, Crytek, InnoGames, King.com, Mojang, Plarium Europe, PLR Worldwide Sales, Riot Games, Supercell and Ubisoft EMEA

Reported by Decrypt

The games named in the actions are Diablo Immortal, Call of Duty Mobile, Hunt: Showdown, Forge of Empires, Candy Crush Saga, Minecraft, Mech Arena, Gardenscapes, Valorant, Clash of Clans and For Honor

Reported by Decrypt

Decrypt said the games were picked for their broad reach, availability across devices and range of age ratings

Reported by Decrypt

Decrypt reported the guidelines require real-world prices to be shown prominently and give a fourteen-day right of withdrawal that includes unused currency

Reported by Decrypt

The key principles say traders should not mix several currencies or require repeated exchanges in ways that obscure cost, and players should not be pushed into buying more currency than an item needs

Reported by Decrypt

Decrypt reported cryptocurrencies are carved out of the principles entirely

Reported by Decrypt

What happened

Decrypt reported that European consumer authorities opened eleven coordinated actions against video games companies over how in-game virtual currencies are sold and priced, naming Activision Blizzard UK, Crytek, InnoGames, King.com, Mojang, Plarium Europe, PLR Worldwide Sales, Riot Games, Supercell and Ubisoft EMEA in a joint statement by the Consumer Protection Cooperation Network. The actions follow key principles the network published in March, which say real-world prices for items and currency must be shown prominently, that traders should not mix several currencies or force repeated exchanges in ways that obscure cost, and that players should not be pushed into buying more currency than an item needs. Decrypt reported the guidelines also require a fourteen-day right of withdrawal, including on unused currency, and that they leave cryptocurrencies out entirely. The eleven games named are Diablo Immortal, Call of Duty Mobile, Hunt: Showdown, Forge of Empires, Candy Crush Saga, Minecraft, Mech Arena, Gardenscapes, Valorant, Clash of Clans and For Honor. Decrypt is the only outlet in this set covering the story, and its two descriptions of the case do not match: the brief cites actions against nine games companies while the body text cites ten. No response from the named companies appears in the material reviewed.

How the story developed

  1. First report

    First report by Decrypt

    Minecraft, Candy Crush Among 11 Games in EU Virtual Currency Crackdown

    Decrypt

  2. Update

    Decrypt reports EU consumer authorities opened coordinated actions over in-game virtual currency sales

    The report describes eleven coordinated actions by the Consumer Protection Cooperation Network against games companies and says cryptocurrencies are excluded from the underlying principles.

    Decrypt

  3. Official statement

    Network issues joint statement naming the targeted companies and games

    The statement names Activision Blizzard UK, Crytek, InnoGames, King.com, Mojang, Plarium Europe, PLR Worldwide Sales, Riot Games, Supercell and Ubisoft EMEA, and lists the eleven games covered.

    Decrypt

  4. Update

    Actions follow the key principles the network published in March

    Those principles cover price display, currency mixing, over-selling and a fourteen-day right of withdrawal on unused currency.

    Decrypt

Affected entities

Original sources

PublisherReportRolePublished
Decrypt
Crypto media
Minecraft, Candy Crush Among 11 Games in EU Virtual Currency CrackdownOriginal